A proven track record of delivering projects on time.
Strategic and creative product leader with 16+ years of experience, including 6+ years in product and team leadership and 10+ years as Head of Art in Gaming & XR. Adept at delivering immersive experiences, managing full product lifecycles, and aligning UX/UI design with business goals. Proven success in scaling AR/VR platforms, optimizing workflows, and integrating customer insights to improve engagement and retention.